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World Leader Posters

Games TM

"Forging a bond with an opponent before sneakily positioning subs within range of their major cities is worringly enjoyable - it's a dubious pleasure to see the legend "Tokyo - 7.3 million dead" coldly displayed on screen.

In fact, the terrifying final analysis at the Game Over screen is only topped by the very real fear that the leader of the free world is looking at a map very similar to Defcon's, pointing somewhere around the Middle East and muttering 'eeny meeny miney mo'"

 
9/10


EDGE

"The developer’s cleverest trick here, beyond creating a game that’s worth it for the presentation alone, has been to throw open so many of its rules to player customisation."



Used with permission by
Edge Online

 
7/10


PC Gamer

"What's disturbing is that when a nuke finally connects with the centre of bulgingly over-populated city, you find yourself shouting things like "Yes! Suck on it Kinshasa!", "Eat my holocaust, Leningrad!", or "Fourteen million dead! You've had that coming in a long time LA". I don't even have anything in particular against Addis Ababa, but I can't express the joy that killing all 7.5 million of its citizens brought me. "

 


87%


PC Format

"It's not about building bigger or better, but rather about timing and observation, and because each of the (up to six) sides has an equal array of munitions, victory comes from picking your moments and identifying weak spots, not just pummelling your opponents biggest city. Soft lit vector lines it may be, but it's also the year's most tense multiplayer experience."

 


83%


Custom PC

"The tactics involved in DEFCON are completely different to any other RTS we have ever played and are incredibly fluid, with tactics constantly having to be adjusted on the fly as the battle wages."

"There's just something about three-quaters of the globe disappearing in blinding moments of thermonuclear powerplay that has you coming back for more. The fact that some games could potentially play out in half an hour, with others taking far longer to complete, makes this title almost infinitely replayable."

 


88%


PC Zone

"The game fills a void that I'd almost forgotten was there; a short exciting, selfcontained game. Not round after indefinite round of Counter-Strike. A game that isn't non-committal with people dipping in, not doing anything for two minutes, then leaving. Something that relies on approachable simplicity but rewards thought and cool-headedness."

"
Am I sounding excited?
Because I am. DEFCON is such a clever blend of inspired simplicity and deceptive profundity, presented in such a way, that I want to get Introversion to decorate my house and invent the rest of my life for me."

 


85%