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An interview with Chris Delay, conducted by Simon Jones for
SFFworld. "DEFCON is your third game and
probably your first game since becoming known by mainstream gamers and
press. Did that add a new level of pressure that hadn’t existed with
Uplink and Darwinia? " Read
the full interview |
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An interview with Chris Delay, conducted by Rob Wright for
Twitchguru. "TwitchGuru caught up with
Chris Delay after DEFCON's explosive launch to talk about the new game,
being an indie developer and making games in today's world."
Read the full interview
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An interview with Mark Morris, conducted by Brandon Boyer for
Gamasutra. "Introversion's Mark Morris
sat down with Gamasutra to discuss Defcon, keeping the 'bedroom
programmer' spirit alive in today's corporate game world, and a
possible handheld console version of Darwinia."
Read the full interview
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An inteview with Chris Delay, conducted by Ismet Bachtiar for
Gameaxis. "Success definitely breeds
success, so as the small independents are given a greater voice within
the games industry and are awarded more creative control it will open
many more doors for the budding indie developer."
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An interview with Thomas Arundel, conducted by Stephen Totilo
at MTV News. "If the game industry has
an indie darling - a garage band that's made it (sort of) big without
abandoning its digs - it would be the team at Introversion."
Read the full interview
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A two page interview with Chris Delay, conducted by Margaret
Robertson for Edge Magazine. "As a
high-concept, low content game, Defcon plays to Introversion's
strengths. Like its forebears, the result is instantly recognisable and
will age better than many grander titles."
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A lengthy interview with Chris Delay, conducted by Kieron
Gillen. "What is it? It's That Bit In
Wargames, You Know After The Machine Plays Tic-Tac-Toe With Itself When
Old-Skool Graphics Of Nuclear Armageddon Flash Forth And Phrases Like
Turkish Thrust Are Emblazoned Across The Screen And The World Ends One
Hundred Times A Second Until The Computer Realises That War Is Bad And
No-one Can Win But Hell! At Least It Looks Good, Oh Yeah, That Bit...
but a game." Read the full interview
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