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SFFworld

An interview with Chris Delay, conducted by Simon Jones for SFFworld.

"DEFCON is your third game and probably your first game since becoming known by mainstream gamers and press. Did that add a new level of pressure that hadn’t existed with Uplink and Darwinia? "

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Twithguru

An interview with Chris Delay, conducted by Rob Wright for Twitchguru.

"TwitchGuru caught up with Chris Delay after DEFCON's explosive launch to talk about the new game, being an indie developer and making games in today's world."

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Gamasutra

An interview with Mark Morris, conducted by Brandon Boyer for Gamasutra.

"Introversion's Mark Morris sat down with Gamasutra to discuss Defcon, keeping the 'bedroom programmer' spirit alive in today's corporate game world, and a possible handheld console version of Darwinia."

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Gameaxis

An inteview with Chris Delay, conducted by Ismet Bachtiar for Gameaxis.

"Success definitely breeds success, so as the small independents are given a greater voice within the games industry and are awarded more creative control it will open many more doors for the budding indie developer."



MTV

An interview with Thomas Arundel, conducted by Stephen Totilo at MTV News.

"If the game industry has an indie darling - a garage band that's made it (sort of) big without abandoning its digs - it would be the team at Introversion."

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Edge Magazine

A two page interview with Chris Delay, conducted by Margaret Robertson for Edge Magazine.

"As a high-concept, low content game, Defcon plays to Introversion's strengths. Like its forebears, the result is instantly recognisable and will age better than many grander titles."



Eurogamer

A lengthy interview with Chris Delay, conducted by Kieron Gillen.

"What is it? It's That Bit In Wargames, You Know After The Machine Plays Tic-Tac-Toe With Itself When Old-Skool Graphics Of Nuclear Armageddon Flash Forth And Phrases Like Turkish Thrust Are Emblazoned Across The Screen And The World Ends One Hundred Times A Second Until The Computer Realises That War Is Bad And No-one Can Win But Hell! At Least It Looks Good, Oh Yeah, That Bit... but a game."

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