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| | "DEFCON is
fine testament to an independent developer willing to take a risk by
creating games that tackle unusual ideas in thought-provoking, engaging
and ultimately entertaining ways." "Stark and foreboding, it feels like
you’re at the centre of the Cold War even before a nuke has been fired."
"Refreshingly simple yet
bursting with depth, DEFCON is enjoyable as both a quick blast as well
as subtle strategic epic." By Alex
Simmons Read the full review
| |  8.8/10
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| "Even though the main source of inspiration for
Defcon is more than 20 years old, and Cold War paranoia is a thing of
the past, the game feels disturbingly relevant, and much like developer
Introversion's past work, Uplink: Hacker Elite and Darwinia, there's
truly nothing else quite like it today." By Ryan
Davis Read the full review
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| "The point of WarGames was that nuclear war is
unwinnable, that every aggressor incurs unacceptable losses. The point
of DEFCON is to do it anyway, and inflict even less acceptable losses
on your friends"
By Tom Francis Read the full review
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| "Essentially,
it's that famous scene in Wargames turned into a videogame. Except this
time, there's none of that wimpy "Shall we play a game of tic-tac-toe"
nonsense. Some nation's going home in an ambulance. Possibly literally,
since everyone will be tiny radioactive dust." By
Kieron Gillen Read the full review
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| "Like
the greatest board games, its entry curve is small, its interface
elementary, and its potential for strategic depth enormous. Oh, and
despite barely grazing your 3D card, it's one of the best-looking PC
games all year. When was the last time anyone could say that?" By Matt
Peckham Read the full review
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